[Template] Title=Mokole: Subtitle=Memory of Gaia Segment1=General Segment2=Attributes Segment3=Abilities Segment4=Advantages Segment5=Color Segment6=Forms Segment7=Dragon Stuff Segment8=CharInfo Stage=0 Note=Designed by Jim Brashears Note=technovampire@technovampire.com Note=www.technovampire.com [General] Groups=GC1,GC2,GC3 ShowHeading=0 HasPriorities=0 Columns=3 [GC1] Type=General Number=4 Traits=Name:,Player:,Chronicle:,Rank: ShowHeading=0 DotsAvailable=0 TraitLists=,,, Values=,,, ValueLists=,,, [GC2] Type=General Number=4 Traits=Breed:,Auspice:,Stream:,Concept: ShowHeading=0 DotsAvailable=0 TraitLists=,,, Values=,,, ValueLists=,,, [GC3] Type=General Number=4 Traits=Clutch:,Varna:,Nature:,Demeanor: ShowHeading=0 DotsAvailable=0 TraitLists=,,, Values=,,, ValueLists=,,, [Attributes] Groups=Physical,Social,Mental HasPriorities=1 ShowHeading=1 Columns=3 [Physical] Type=Dots Number=3 MaxValues=5,5,5 Values=1,1,1 StartValues=1,1,1 Traits=Strength,Dexterity,Stamina DotsAvailable=7 FreebieCost=5,5,5 ExperienceDotCost=4,4,4 ShowHeading=1 TraitLists=,, ValueLists=,, ExperienceNewCost=4,4,4 [Social] Type=Dots Number=3 Traits=Charisma,Manipulation,Appearance MaxValues=5,5,5 Values=1,1,1 StartValues=1,1,1 DotsAvailable=5 FreebieCost=5,5,5 ExperienceDotCost=4,4,4 ShowHeading=1 TraitLists=,, ValueLists=,, ExperienceNewCost=4,4,4 [Mental] Type=Dots Number=3 MaxValues=5,5,5 Values=1,1,1 Traits=Perception,Intelligence,Wits StartValues=1,1,1 DotsAvailable=3 FreebieCost=5,5,5 ExperienceDotCost=4,4,4 ShowHeading=1 TraitLists=,, ValueLists=,, ExperienceNewCost=4,4,4 [Abilities] Groups=Talents,Skills,Knowledges HasPriorities=1 Columns=3 ShowHeading=1 [Talents] Type=Dots Number=12 MaxValues=5,5,5,5,5,5,5,5,5,5,5,5 Values=0,0,0,0,0,0,0,0,0,0,0,0 StartValues=0,0,0,0,0,0,0,0,0,0,0,0 Traits=Alertness,Athletics,Brawl,Dodge,Empathy,Expression,Intimidation,Primal-Urge,Streetwise,Subterfuge,, DotsAvailable=13 FreebieCost=2,2,2,2,2,2,2,2,2,2,2,2 ExperienceDotCost=2,2,2,2,2,2,2,2,2,2,2,2 ExperienceNewCost=3,3,3,3,3,3,3,3,3,3,3,3 ShowHeading=1 TraitLists=,,,,,,,,,,, ValueLists=,,,,,,,,,,, [Skills] Type=Dots Number=12 MaxValues=5,5,5,5,5,5,5,5,5,5,5,5 Values=0,0,0,0,0,0,0,0,0,0,0,0 StartValues=0,0,0,0,0,0,0,0,0,0,0,0 Traits=Animal Ken,Drive,Etiquette,Firearms,Melee,Leadership,Performance,Repair,Stealth,Survival,, DotsAvailable=9 FreebieCost=2,2,2,2,2,2,2,2,2,2,2,2 ExperienceDotCost=2,2,2,2,2,2,2,2,2,2,2,2 ExperienceNewCost=3,3,3,3,3,3,3,3,3,3,3,3 ShowHeading=1 TraitLists=,,,,,,,,,,, ValueLists=,,,,,,,,,,, [Knowledges] Type=Dots Number=12 MaxValues=5,5,5,5,5,5,5,5,5,5,5,5 StartValues=0,0,0,0,0,0,0,0,0,0,0,0 Values=0,0,0,0,0,0,0,0,0,0,0,0 Traits=Computers,Enigmas,Investigation,Law,Linguistics,Medicine,Occult,Politics,Rituals,Science,, DotsAvailable=5 FreebieCost=2,2,2,2,2,2,2,2,2,2,2,2 ExperienceDotCost=2,2,2,2,2,2,2,2,2,2,2,2 ExperienceNewCost=3,3,3,3,3,3,3,3,3,3,3,3 ShowHeading=1 TraitLists=,,,,,,,,,,, ValueLists=,,,,,,,,,,, [Advantages] Groups=Backgrounds,Funkystuff,Gifts HasPriorities=0 ShowHeading=1 Columns=3 [Backgrounds] Type=Dots Number=8 StartValues=0,0,0,0,0,0,0,0 MaxValues=5,5,5,5,5,5,5,5 Traits=,,,,,,, FreebieCost=1,1,1,1,1,1,1,1 ExperienceDotCost=0,0,0,0,0,0,0,0 ShowHeading=1 DotsAvailable=7 Values=0,0,0,0,0,0,0,0 TraitLists=,,,,,,, ValueLists=,,,,,,, ExperienceNewCost=0,0,0,0,0,0,0,0 [Funkystuff] Type=BoxedBigDots Number=3 ShowHeading=0 MaxValues=10,10,10 StartValues=0,0,0 Values=0,0,0 Traits=Rage,Gnosis,Willpower HasBoxes=1,1,1 FreebieCost=1,2,1 ExperienceDotCost=1,1,1 DotsAvailable=15 HasBoxes=1,1,1 TraitLists=,, ValueLists=,, ExperienceNewCost=1,1,1 HasDots=1,1,1 [Gifts] Type=Dots Number=8 StartValues=0,0,0,0,0,0,0,0 MaxValues=1,1,1,1,1,1,1,1 Traits=,,,,,,, FreebieCost=7,7,7,7,7,7,7,7 ExperienceDotCost=0,0,0,0,0,0,0,0 ShowHeading=1 DotsAvailable=3 Values=0,0,0,0,0,0,0,0 TraitLists=,,,,,,, ValueLists=,,,,,,, ExperienceNewCost=0,0,0,0,0,0,0,0 [Color] Groups=Merits & Flaws,Health,Renown HasPriorities=0 ShowHeading=0 Columns=3 [Merits & Flaws] Type=Merits Number=6 Traits=,,,,, ShowHeading=1 DotsAvailable=0 TraitLists=,,,,, Values=,,,,, ValueLists=,,,,, [Health] Type=Health Number=7 Values=0,1,1,2,2,5,0 StartValues=0,1,1,2,2,5,0 Traits=Bruised,Hurt,Injured,Wounded,Mauled,Crippled,Incapacitated ShowHeading=1 DotsAvailable=0 HasBoxes=1,1,1,1,1,1,1 TraitLists=,,,,,, ValueLists=,,,,,, MaxValues=5,5,5,5,5,5,5 FreebieCost=1,1,1,1,1,1,1 ExperienceDotCost=1,1,1,1,1,1,1 ExperienceNewCost=1,1,1,1,1,1,1 [Renown] Type=BoxedBigDots Number=3 ShowHeading=0 MaxValues=10,10,10 StartValues=0,0,0 Values=0,0,0 Traits=Glory,Honor,Wisdom HasBoxes=1,1,1 FreebieCost=1,2,1 ExperienceDotCost=1,1,1 DotsAvailable=3 HasBoxes=1,1,1 TraitLists=,, ValueLists=,, ExperienceNewCost=1,1,1 HasDots=1,1,1 [Forms] Groups=Homid,Archid,Suchus ShowHeading=1 HasPriorities=0 Columns=3 [Homid] Type=General Number=1 Traits=No Change ShowHeading=1 DotsAvailable=0 TraitLists= Values= ValueLists= [Archid] Type=General Number=5 MaxValues=9,9,9,9,9 Values=5,0,5,0,-2 Traits=Strength,Dexterity,Stamina,Appearance,Manipulation ShowHeading=1 Links=(2;1;1;1)+4,-1+(2;1;2;1),(2;1;3;1)+4,,-3+(2;2;2;1) DotsAvailable=0 TraitLists=,,,, ValueLists=,,,, [Suchus] Type=General Number=4 MaxValues=9,9,9,9 Values=3,0,4,-2 Traits=Strength,Dexterity,Stamina,Manipulation FreebieCost=5,5,5,5 ExperienceDotCost=4,4,4,4 ShowHeading=1 Links=(2;1;1;1)+2,-1+(2;1;2;1),(2;1;3;1)+3,-3+(2;2;2;1) DotsAvailable=0 TraitLists=,,, ValueLists=,,, [Dragon Stuff] Groups=Archid Traits,Sun Dice,Memories ShowHeading=1 HasPriorities=0 Columns=3 [Archid Traits] Type=DoubleSlots Number=10 Traits=,,,,,,,,, ShowHeading=1 DotsAvailable=0 TraitLists=,,,,,,,,, Values=,,,,,,,,, [Sun Dice] Type=Slots Number=10 Traits=,,,,,,,,, ShowHeading=1 DotsAvailable=0 TraitLists=,,,,,,,,, ValueLists=,,,,,,,,, [Memories] Type=Slots Number=10 Traits=,,,,,,,,, ShowHeading=1 DotsAvailable=0 TraitLists=,,,,,,,,, ValueLists=,,,,,,,,, [CharInfo] Groups=Description,Equipment/Clothing,Notes ShowHeading=0 HasPriorities=0 Columns=3 [Description] Type=DoubleSlots Number=12 Traits=Age:,Apparent Age:,Date of Birth:,Date of Change:,Height:,Weight:,Hair:,Eyes:,Race:,Nationality:,Gender:,Marks/Deformity: ShowHeading=1 DotsAvailable=0 TraitLists=,,,,,,,,,,, Values=,,,,,,,,,,, ValueLists=,,,,,,,,,,, [Equipment/Clothing] Type=Slots Number=12 Traits=,,,,,,,,,,, ShowHeading=1 DotsAvailable=0 TraitLists=,,,,,,,,,,, ValueLists=,,,,,,,,,,, [Notes] Type=Slots Number=12 Traits=,,,,,,,,,,, ShowHeading=1 DotsAvailable=0 TraitLists=,,,,,,,,,,, ValueLists=,,,,,,,,,,,