[Template] Title=Vampire: Subtitle=the Masquerade Segment1=General Segment2=Attributes Segment3=Abilities Segment4=Advantages Segment5=Additionals Segment6=Color Segment7=CharInfo Stage=0 Note=The first Background is assumed to be Generation. Note=The bloodpoint calculation won't work for generations less than 8th. Note=Designed by Jim Brashears Note=technovampire@technovampire.com Note=www.technovampire.com [General] Groups=GC1,GC2,GC3 ShowHeading=0 HasPriorities=0 Columns=3 [GC1] Type=General Number=3 Traits=Player:,Name:,Chronicle: ShowHeading=0 DotsAvailable=0 TraitLists=,, Values=,, ValueLists=,, [GC2] Type=General Number=3 Traits=Nature:,Demeanor:,Clan: ShowHeading=0 Values=,,Caitiff DotsAvailable=0 TraitLists=,, ValueLists=,, [GC3] Type=General Number=3 Traits=Generation:,Haven:,Concept: ShowHeading=0 Links=13+(4;2;1;-1),, DotsAvailable=0 TraitLists=,, Values=13,, ValueLists=,, [Attributes] Groups=Physical,Social,Mental HasPriorities=1 ShowHeading=1 Columns=3 [Physical] Type=Dots Number=3 MaxValues=5,5,5 Values=1,1,1 StartValues=1,1,1 Traits=Strength,Dexterity,Stamina DotsAvailable=7 FreebieCost=5,5,5 ExperienceDotCost=4,4,4 ShowHeading=1 TraitLists=,, ValueLists=,, ExperienceNewCost=4,4,4 [Social] Type=Dots Number=3 Traits=Charisma,Manipulation,Appearance MaxValues=5,5,5 Values=1,1,1 StartValues=1,1,1 DotsAvailable=5 FreebieCost=5,5,5 ExperienceDotCost=4,4,4 ShowHeading=1 Links=,, TraitLists=,, ValueLists=,, ExperienceNewCost=4,4,4 [Mental] Type=Dots Number=3 MaxValues=5,5,5 Values=1,1,1 Traits=Perception,Intelligence,Wits StartValues=1,1,1 DotsAvailable=3 FreebieCost=5,5,5 ExperienceDotCost=4,4,4 ShowHeading=1 TraitLists=,, ValueLists=,, ExperienceNewCost=4,4,4 [Abilities] Groups=Talents,Skills,Knowledges HasPriorities=1 Columns=3 ShowHeading=1 [Talents] Type=Dots Number=10 MaxValues=5,5,5,5,5,5,5,5,5,5 Values=0,0,0,0,0,0,0,0,0,0 StartValues=0,0,0,0,0,0,0,0,0,0 Traits=Alertness,Athletics,Brawl,Dodge,Empathy,Expression,Intimidation,Leadership,Streetwise,Subterfuge DotsAvailable=13 FreebieCost=2,2,2,2,2,2,2,2,2,2 ExperienceDotCost=2,2,2,2,2,2,2,2,2,2 ExperienceNewCost=3,3,3,3,3,3,3,3,3,3 ShowHeading=1 TraitLists=,,,,,,,,, ValueLists=,,,,,,,,, [Skills] Type=Dots Number=10 MaxValues=5,5,5,5,5,5,5,5,5,5 Values=0,0,0,0,0,0,0,0,0,0 StartValues=0,0,0,0,0,0,0,0,0,0 Traits=Animal Ken,Crafts,Drive,Etiquette,Firearms,Melee,Performance,Security,Stealth,Survival DotsAvailable=9 FreebieCost=2,2,2,2,2,2,2,2,2,2 ExperienceDotCost=2,2,2,2,2,2,2,2,2,2 ExperienceNewCost=3,3,3,3,3,3,3,3,3,3 ShowHeading=1 TraitLists=,,,,,,,,, ValueLists=,,,,,,,,, [Knowledges] Type=Dots Number=10 MaxValues=5,5,5,5,5,5,5,5,5,5 StartValues=0,0,0,0,0,0,0,0,0,0 Values=0,0,0,0,0,0,0,0,0,0 Traits=Academics,Computers,Finance,Investigation,Law,Linguistics,Medicine,Occult,Politics,Science DotsAvailable=5 FreebieCost=2,2,2,2,2,2,2,2,2,2 ExperienceDotCost=2,2,2,2,2,2,2,2,2,2 ExperienceNewCost=3,3,3,3,3,3,3,3,3,3 ShowHeading=1 TraitLists=,,,,,,,,, ValueLists=,,,,,,,,, [Advantages] Groups=Disciplines,Backgrounds,Virtues HasPriorities=0 ShowHeading=1 Columns=3 [Disciplines] Type=Dots Number=6 ShowHeading=1 MaxValues=5,5,5,5,5,5 StartValues=0,0,0,0,0,0 Values=0,0,0,0,0,0 Traits=,,,,, FreebieCost=7,7,7,7,7,7 ExperienceDotCost=6,6,6,6,6,6 ExperienceNewCost=10,10,10,10,10,10 DotsAvailable=3 TraitLists=,,,,, ValueLists=,,,,, [Backgrounds] Type=Dots Number=6 StartValues=0,0,0,0,0,0 MaxValues=5,5,5,5,5,5 Traits=Generation,,,,, FreebieCost=1,1,1,1,1,1 ExperienceDotCost=0,0,0,0,0,0 ShowHeading=1 DotsAvailable=5 Values=0,0,0,0,0,0 TraitLists=,,,,, ValueLists=,,,,, ExperienceNewCost=0,0,0,0,0,0 [Virtues] Type=Dots Number=3 Values=1,1,1 StartValues=1,1,1 MaxValues=5,5,5 Traits=Conscience/Conviction,Self-Control/Instinct,Courage ShowHeading=1 DotsAvailable=7 TraitLists=,, ValueLists=,, FreebieCost=1,1,1 ExperienceDotCost=1,1,1 ExperienceNewCost=1,1,1 [Additionals] Groups=Other Abilities,Thaumaturgy Paths,Thaumaturgy Rituals ShowHeading=0 HasPriorities=0 Columns=3 [Other Abilities] Type=Dots Number=8 MaxValues=5,5,5,5,5,5,5,5 Values=0,0,0,0,0,0,0,0 StartValues=0,0,0,0,0,0,0,0 Traits=,,,,,,, DotsAvailable=0 FreebieCost=2,2,2,2,2,2,2,2,2,2 ExperienceDotCost=2,2,2,2,2,2,2,2,2,2 ExperienceNewCost=3,3,3,3,3,3,3,3,3,3 ShowHeading=1 TraitLists=,,,,,,,,, ValueLists=,,,,,,,,, [Thaumaturgy Paths] Type=Dots Number=8 ShowHeading=1 MaxValues=5,5,5,5,5,5,5,5 Values=0,0,0,0,0,0,0,0 StartValues=0,0,0,0,0,0,0,0 Traits=,,,,,,, FreebieCost=10 ExperienceDotCost=4,4,4,4,4,4,4,4 ExperienceNewCost=7,7,7,7,7,7,7,7 DotsAvailable=0 [Thaumaturgy Rituals] Type=Merits Number=8 Traits=,,,,,,, ShowHeading=1 DotsAvailable=0 TraitLists=,,,,,,, Values=,,,,,,, ValueLists=,,,,,,, [Color] Groups=Merits & Flaws,Expendables,Health HasPriorities=0 ShowHeading=0 Columns=3 [Merits & Flaws] Type=Merits Number=6 Traits=,,,,, ShowHeading=1 DotsAvailable=0 TraitLists=,,,,, Values=,,,,, ValueLists=,,,,, [Expendables] Type=BoxedBigDots Number=4 ShowHeading=0 MaxValues=10,10,10,10 StartValues=0,0,0,0 Values=2,1,10,0 Traits=Humanity/Path,Willpower,Blood Points, HasBoxes=0,1,1,1 HasDots=1,1,0,0 FreebieCost=7,1,1,1 ExperienceDotCost=6,1,1,1 DotsAvailable=0 InitialLinks=(4;3;1;1)+(4;3;2;1),(4;3;3;1),, Links=,,10,(4;2;1;1) TraitLists=,,, ValueLists=,,, ExperienceNewCost=6,1,1,1 [Health] Type=Health Number=7 Values=0,1,1,2,2,5,0 StartValues=0,1,1,2,2,5,0 Traits=Bruised,Hurt,Injured,Wounded,Mauled,Crippled,Incapacitated ShowHeading=1 DotsAvailable=0 HasBoxes=1,1,1,1,1,1,1 TraitLists=,,,,,, ValueLists=,,,,,, MaxValues=5,5,5,5,5,5,5 FreebieCost=1,1,1,1,1,1,1 ExperienceDotCost=1,1,1,1,1,1,1 ExperienceNewCost=1,1,1,1,1,1,1 [CharInfo] Groups=Description,Equipment/Clothing,Notes ShowHeading=0 HasPriorities=0 Columns=3 [Description] Type=DoubleSlots Number=12 Traits=Age:,Apparent Age:,Date of Birth:,Date of Change:,Height:,Weight:,Hair:,Eyes:,Race:,Nationality:,Gender:,Marks/Deformity: ShowHeading=1 DotsAvailable=0 TraitLists=,,,,,,,,,,, Values=,,,,,,,,,,, ValueLists=,,,,,,,,,,, [Equipment/Clothing] Type=Slots Number=12 Traits=,,,,,,,,,,, ShowHeading=1 DotsAvailable=0 TraitLists=,,,,,,,,,,, ValueLists=,,,,,,,,,,, [Notes] Type=Slots Number=12 Traits=,,,,,,,,,,, ShowHeading=1 DotsAvailable=0 TraitLists=,,,,,,,,,,, ValueLists=,,,,,,,,,,,