[Template] Title=Project: Twilight Subtitle=Surveillance - Awareness - Defense Segment1=General Segment2=Attributes Segment3=Abilities Segment4=Advantages Segment5=Color Segment6=CharInfo Stage=0 Note=Designed by Jim Brashears Note=technovampire@technovampire.com Note=www.technovampire.com [General] Groups=GC1,GC2,GC3 ShowHeading=0 HasPriorities=0 Columns=3 [GC1] Type=General Number=3 Traits=Name:,Player:,Chronicle: ShowHeading=0 DotsAvailable=0 TraitLists=,, Values=,, ValueLists=,, [GC2] Type=General Number=3 Traits=Nature:,Demeanor:,Agency: ShowHeading=0 DotsAvailable=0 TraitLists=,, Values=,, ValueLists=,, [GC3] Type=General Number=3 Traits=Rank:,Codename:,Concept: ShowHeading=0 DotsAvailable=0 TraitLists=,, Values=,, ValueLists=,, [Attributes] Groups=Physical,Social,Mental HasPriorities=1 ShowHeading=1 Columns=3 [Physical] Type=Dots Number=3 MaxValues=5,5,5 Values=1,1,1 StartValues=1,1,1 Traits=Strength,Dexterity,Stamina DotsAvailable=6 FreebieCost=5,5,5 ExperienceDotCost=4,4,4 ShowHeading=1 TraitLists=,, ValueLists=,, ExperienceNewCost=4,4,4 [Social] Type=Dots Number=3 Traits=Charisma,Manipulation,Appearance MaxValues=5,5,5 Values=1,1,1 StartValues=1,1,1 DotsAvailable=4 FreebieCost=5,5,5 ExperienceDotCost=4,4,4 ShowHeading=1 TraitLists=,, ValueLists=,, ExperienceNewCost=4,4,4 [Mental] Type=Dots Number=3 MaxValues=5,5,5 Values=1,1,1 Traits=Perception,Intelligence,Wits StartValues=1,1,1 DotsAvailable=3 FreebieCost=5,5,5 ExperienceDotCost=4,4,4 ShowHeading=1 TraitLists=,, ValueLists=,, ExperienceNewCost=4,4,4 [Abilities] Groups=Talents,Skills,Knowledges HasPriorities=1 Columns=3 ShowHeading=1 [Talents] Type=Dots Number=12 MaxValues=5,5,5,5,5,5,5,5,5,5,5,5 Values=0,0,0,0,0,0,0,0,0,0,0,0 StartValues=0,0,0,0,0,0,0,0,0,0,0,0 Traits=Alertness,Athletics,Brawl,Dodge,Empathy,Expression,Intimidation,Leadership,Streetwise,Subterfuge,, DotsAvailable=11 FreebieCost=2,2,2,2,2,2,2,2,2,2,2,2 ExperienceDotCost=2,2,2,2,2,2,2,2,2,2,2,2 ExperienceNewCost=3,3,3,3,3,3,3,3,3,3,3,3 ShowHeading=1 TraitLists=,,,,,,,,,,, ValueLists=,,,,,,,,,,, [Skills] Type=Dots Number=12 MaxValues=5,5,5,5,5,5,5,5,5,5,5,5 Values=0,0,0,0,0,0,0,0,0,0,0,0 StartValues=0,0,0,0,0,0,0,0,0,0,0,0 Traits=Animal Ken,Drive,Etiquette,Firearms,Melee,Performance,Repair,Security,Stealth,Survival,, DotsAvailable=7 FreebieCost=2,2,2,2,2,2,2,2,2,2,2,2 ExperienceDotCost=2,2,2,2,2,2,2,2,2,2,2,2 ExperienceNewCost=3,3,3,3,3,3,3,3,3,3,3,3 ShowHeading=1 TraitLists=,,,,,,,,,,, ValueLists=,,,,,,,,,,, [Knowledges] Type=Dots Number=12 MaxValues=5,5,5,5,5,5,5,5,5,5,5,5 StartValues=0,0,0,0,0,0,0,0,0,0,0,0 Values=0,0,0,0,0,0,0,0,0,0,0,0 Traits=Bureaucracy,Computers,Covert Culture,Investigation,Law,Linguistics,Medicine,Occult,Politics,Science,, DotsAvailable=4 FreebieCost=2,2,2,2,2,2,2,2,2,2,2,2 ExperienceDotCost=2,2,2,2,2,2,2,2,2,2,2,2 ExperienceNewCost=3,3,3,3,3,3,3,3,3,3,3,3 ShowHeading=1 TraitLists=,,,,,,,,,,, ValueLists=,,,,,,,,,,, [Advantages] Groups=Backgrounds,Expendables,Numina HasPriorities=0 ShowHeading=1 Columns=3 [Backgrounds] Type=Dots Number=7 StartValues=3,2,2,0,0,0,0 MaxValues=5,5,5,5,5,5,5 Traits=Allies,Influence,Resources,,,,, FreebieCost=1,1,1,1,1,1,1 ShowHeading=1 DotsAvailable=3 Values=3,2,2,0,0,0,0 TraitLists=,,,,,, ValueLists=,,,,,, ExperienceDotCost=0,0,0,0,0,0,0 ExperienceNewCost=0,0,0,0,0,0,0 [Expendables] Type=BoxedBigDots Number=2 ShowHeading=0 MaxValues=10,10 StartValues=3,0 Values=3,0 Traits=Willpower,True Faith HasBoxes=1,0 FreebieCost=2,7 ExperienceDotCost=2,7 ExperienceNewCost=0,7 DotsAvailable=0 HasBoxes=1,0 TraitLists=, ValueLists=, HasDots=1,1 [Numina] Type=Dots Number=7 StartValues=0,0,0,0,0,0,0 MaxValues=5,5,5,5,5,5,5 Traits= FreebieCost=7,14,14,14,14,14,14 ExperienceDotCost=7,7,7,7,7,7,7 ExperienceNewCost=7,14,14,14,14,14,14 ShowHeading=1 DotsAvailable=0 Values=0,0,0,0,0,0,0 [Color] Groups=Merits & Flaws,Weapons,Health HasPriorities=0 ShowHeading=0 Columns=3 [Merits & Flaws] Type=Merits Number=7 Traits=,,,,,, ShowHeading=1 DotsAvailable=0 TraitLists=,,,,,, Values=,,,,,, ValueLists=,,,,,, [Weapons] Type=Slots Number=7 Traits=,,,,,, ShowHeading=1 DotsAvailable=0 TraitLists=,,,,,, ValueLists=,,,,,, [Health] Type=Health Number=7 Values=0,1,1,2,2,5,0 StartValues=0,1,1,2,2,5,0 Traits=Bruised,Hurt,Injured,Wounded,Mauled,Crippled,Incapacitated ShowHeading=1 DotsAvailable=0 HasBoxes=1,1,1,1,1,1,1 [CharInfo] Groups=Description,Equipment/Clothing,Notes ShowHeading=0 HasPriorities=0 Columns=3 [Description] Type=DoubleSlots Number=12 Traits=Age:,Apparent Age:,Date of Birth:,Date of Hire:,Height:,Weight:,Hair:,Eyes:,Race:,Nationality:,Gender:,Marks/Deformity: ShowHeading=1 DotsAvailable=0 TraitLists=,,,,,,,,,,, Values=,,,,,,,,,,, ValueLists=,,,,,,,,,,, [Equipment/Clothing] Type=Slots Number=12 Traits=,,,,,,,,,,, ShowHeading=1 DotsAvailable=0 TraitLists=,,,,,,,,,,, ValueLists=,,,,,,,,,,, [Notes] Type=Slots Number=12 Traits=,,,,,,,,,,, ShowHeading=1 DotsAvailable=0 TraitLists=,,,,,,,,,,, ValueLists=,,,,,,,,,,,