[Template] Title=Ghouls: Subtitle=Fatal Addiction Segment1=General Segment2=Attributes Segment3=Abilities Segment4=Advantages Segment5=Additionals Segment6=Color Segment7=CharInfo Stage=0 Note=Designed by Jim Brashears Note=technovampire@technovampire.com Note=www.technovampire.com Note=The first 3 Discipline Slots after Potence are assumed to be Clan/Family Disciplines. [General] Groups=GC1,GC2,GC3 ShowHeading=0 HasPriorities=0 Columns=3 [GC1] Type=General Number=3 Traits=Player:,Name:,Chronicle: ShowHeading=0 DotsAvailable=0 TraitLists=,, Values=,, ValueLists=,, [GC2] Type=General Number=3 Traits=Nature:,Demeanor:,Concept: ShowHeading=0 DotsAvailable=0 TraitLists=,, Values=,, ValueLists=,, [GC3] Type=General Number=3 Traits=Domitor:,Duties:,Revenant Family: ShowHeading=0 DotsAvailable=0 TraitLists=,, Values=,, ValueLists=,, [Attributes] Groups=Physical,Social,Mental HasPriorities=1 ShowHeading=1 Columns=3 [Physical] Type=Dots Number=3 MaxValues=5,5,5 Values=1,1,1 StartValues=1,1,1 Traits=Strength,Dexterity,Stamina DotsAvailable=6 FreebieCost=5,5,5 ExperienceDotCost=4,4,4 ShowHeading=1 TraitLists=,, ValueLists=,, ExperienceNewCost=4,4,4 [Social] Type=Dots Number=3 Traits=Charisma,Manipulation,Appearance MaxValues=5,5,5 Values=1,1,1 StartValues=1,1,1 DotsAvailable=4 FreebieCost=5,5,5 ExperienceDotCost=4,4,4 ShowHeading=1 TraitLists=,, ValueLists=,, ExperienceNewCost=4,4,4 [Mental] Type=Dots Number=3 MaxValues=5,5,5 Values=1,1,1 Traits=Perception,Intelligence,Wits StartValues=1,1,1 DotsAvailable=3 FreebieCost=5,5,5 ExperienceDotCost=4,4,4 ShowHeading=1 TraitLists=,, ValueLists=,, ExperienceNewCost=4,4,4 [Abilities] Groups=Talents,Skills,Knowledges HasPriorities=1 Columns=3 ShowHeading=1 [Talents] Type=Dots Number=12 MaxValues=5,5,5,5,5,5,5,5,5,5,5,5 Values=0,0,0,0,0,0,0,0,0,0,0,0 StartValues=0,0,0,0,0,0,0,0,0,0,0,0 Traits=Acting,Alertness,Athletics,Brawl,Dodge,Empathy,Intimidation,Leadership,Streetwise,Subterfuge,, DotsAvailable=11 FreebieCost=2,2,2,2,2,2,2,2,2,2,2,2 ExperienceDotCost=2,2,2,2,2,2,2,2,2,2,2,2 ExperienceNewCost=3,3,3,3,3,3,3,3,3,3,3,3 ShowHeading=1 TraitLists=,,,,,,,,,,, ValueLists=,,,,,,,,,,, [Skills] Type=Dots Number=12 MaxValues=5,5,5,5,5,5,5,5,5,5,5,5 Values=0,0,0,0,0,0,0,0,0,0,0,0 StartValues=0,0,0,0,0,0,0,0,0,0,0,0 Traits=Animal Ken,Drive,Etiquette,Firearms,Melee,Music,Repair,Security,Stealth,Survival,, DotsAvailable=7 FreebieCost=2,2,2,2,2,2,2,2,2,2,2,2 ExperienceDotCost=2,2,2,2,2,2,2,2,2,2,2,2 ExperienceNewCost=3,3,3,3,3,3,3,3,3,3,3,3 ShowHeading=1 TraitLists=,,,,,,,,,,, ValueLists=,,,,,,,,,,, [Knowledges] Type=Dots Number=12 MaxValues=5,5,5,5,5,5,5,5,5,5,5,5 StartValues=0,0,0,0,0,0,0,0,0,0,0,0 Values=0,0,0,0,0,0,0,0,0,0,0,0 Traits=Bureaucracy,Computer,Finance,Investigation,Law,Linguistics,Medicine,Occult,Politics,Science,, DotsAvailable=4 FreebieCost=2,2,2,2,2,2,2,2,2,2,2,2 ExperienceDotCost=2,2,2,2,2,2,2,2,2,2,2,2 ExperienceNewCost=3,3,3,3,3,3,3,3,3,3,3,3 ShowHeading=1 TraitLists=,,,,,,,,,,, ValueLists=,,,,,,,,,,, [Advantages] Groups=Backgrounds,Disciplines,Virtues HasPriorities=0 ShowHeading=1 Columns=3 [Backgrounds] Type=Dots Number=6 StartValues=0,0,0,0,0,0 MaxValues=5,5,5,5,5,5 Traits=,,,,, FreebieCost=1,1,1,1,1,1 ExperienceDotCost=0,0,0,0,0,0 ShowHeading=1 DotsAvailable=5 Values=0,0,0,0,0,0 TraitLists=,,,,, ValueLists=,,,,, ExperienceNewCost=0,0,0,0,0,0 [Disciplines] Type=Dots Number=6 ShowHeading=1 MaxValues=5,5,5,5,5,5 StartValues=1,0,0,0,0,0 Values=1,0,0,0,0,0 Traits=Potence,,,,, FreebieCost=10,10,10,10,10,10 ExperienceDotCost=15,15,15,25,25,25 ExperienceNewCost=20,20,20,20,20,20 DotsAvailable=1 TraitLists=,,,,, ValueLists=,,,,, [Virtues] Type=Dots Number=3 Values=1,1,1 StartValues=1,1,1 MaxValues=5,5,5 Traits=Conscience/Callousness,Self-Control/Instincts,Courage/Morale ShowHeading=1 DotsAvailable=7 TraitLists=,, ValueLists=,, FreebieCost=2,2,2 ExperienceDotCost=2,2,2 [Additionals] Groups=Other Abilities,Thaumaturgy Paths,Thaumaturgy Rituals ShowHeading=0 HasPriorities=0 Columns=3 [Other Abilities] Type=Dots Number=8 MaxValues=5,5,5,5,5,5,5,5 Values=0,0,0,0,0,0,0,0 StartValues=0,0,0,0,0,0,0,0 Traits=,,,,,,, DotsAvailable=0 FreebieCost=2,2,2,2,2,2,2,2,2,2 ExperienceDotCost=2,2,2,2,2,2,2,2,2,2 ExperienceNewCost=3,3,3,3,3,3,3,3,3,3 ShowHeading=1 TraitLists=,,,,,,,,, ValueLists=,,,,,,,,, [Thaumaturgy Paths] Type=Dots Number=8 ShowHeading=1 MaxValues=5,5,5,5,5,5,5,5 Values=0,0,0,0,0,0,0,0 StartValues=0,0,0,0,0,0,0,0 Traits=,,,,,,, FreebieCost=10 ExperienceDotCost=15,15,15,15,15,15,15,15 ExperienceNewCost=20,20,20,20,20,20,20,20 DotsAvailable=0 [Thaumaturgy Rituals] Type=Merits Number=8 Traits=,,,,,,, ShowHeading=1 DotsAvailable=0 TraitLists=,,,,,,, Values=,,,,,,, ValueLists=,,,,,,, [Color] Groups=Merits & Flaws,Expendables,Health HasPriorities=0 ShowHeading=0 Columns=3 [Merits & Flaws] Type=Merits Number=6 Traits=,,,,, ShowHeading=1 DotsAvailable=0 TraitLists=,,,,, Values=,,,,, ValueLists=,,,,, [Expendables] Type=BoxedBigDots Number=4 ShowHeading=0 MaxValues=10,10,10,10 StartValues=0,0,0,0 Values=2,1,10,0 Traits=Humanity/Path,Willpower,Blood Points, HasBoxes=0,1,1,1 HasDots=1,1,0,0 FreebieCost=1,1,1,1 ExperienceDotCost=2,1,1,1 DotsAvailable=0 InitialLinks=(4;3;1;1)+(4;3;2;1),(4;3;3;1),, Links=,,10,10 TraitLists=,,, ValueLists=,,, [Health] Type=Health Number=7 Values=0,1,1,2,2,5,0 StartValues=0,1,1,2,2,5,0 Traits=Bruised,Hurt,Injured,Wounded,Mauled,Crippled,Incapacitated ShowHeading=1 DotsAvailable=0 HasBoxes=1,1,1,1,1,1,1 TraitLists=,,,,,, ValueLists=,,,,,, MaxValues=5,5,5,5,5,5,5 FreebieCost=1,1,1,1,1,1,1 ExperienceDotCost=1,1,1,1,1,1,1 ExperienceNewCost=1,1,1,1,1,1,1 [CharInfo] Groups=Description,Equipment/Clothing,Notes ShowHeading=0 HasPriorities=0 Columns=3 [Description] Type=DoubleSlots Number=12 Traits=Age:,Apparent Age:,Date of Birth:,Date of Change:,Height:,Weight:,Hair:,Eyes:,Race:,Nationality:,Gender:,Marks/Deformity: ShowHeading=1 DotsAvailable=0 TraitLists=,,,,,,,,,,, Values=,,,,,,,,,,, ValueLists=,,,,,,,,,,, [Equipment/Clothing] Type=Slots Number=12 Traits=,,,,,,,,,,, ShowHeading=1 DotsAvailable=0 TraitLists=,,,,,,,,,,, ValueLists=,,,,,,,,,,, [Notes] Type=Slots Number=12 Traits=,,,,,,,,,,, ShowHeading=1 DotsAvailable=0 TraitLists=,,,,,,,,,,, ValueLists=,,,,,,,,,,,